Hire · Native iOS

Hire iOS Developers

Senior Swift engineers who join your iOS team, work in your Xcode workspace and take features through code review, TestFlight and App Store submission. Every shortlisted engineer has been paid to complete a SwiftUI task built around structured concurrency, a widget and a review-ready build.

SwiftUI task completed and paid for

Only senior, lead and principal levels

TestFlight and App Review experience

On your team

What an iOS developer owns on your team.

01Owns

SwiftUI and UIKit screens

Builds new views in SwiftUI and keeps older UIKit controllers healthy, bridging the two where the app still mixes them.

02Owns

Concurrency correctness

Uses async/await, task groups and actors so network, persistence and UI updates never race, and adopts strict concurrency checking step by step.

03Owns

Extensions and widgets

Ships WidgetKit widgets, share and notification extensions, Live Activities and App Intents, with app groups for shared data.

04Owns

Data and sync

Persists with SwiftData or Core Data, handles schema migrations, and syncs through your API or CloudKit without losing edits.

05Owns

Submission and review

Prepares privacy manifests, entitlements and review notes, runs TestFlight groups and answers App Review feedback quickly.

Questions that reveal real Swift experience

Ask a candidate what happens when an actor method awaits halfway through and another call arrives. Engineers who have shipped concurrent Swift will talk about reentrancy and re-checking state after the suspension point. Those who have only read about it usually will not.

Ask also about the last rejection they handled. Specific answers about guideline numbers, privacy manifests or in-app purchase rules signal someone who has owned releases rather than watched them.

Vetting

Skills we test before an iOS developer joins.

01Tested

Swift language depth

Value types, protocols with associated types, generics, result builders and Sendable rules under Swift 6 language mode.

02Tested

SwiftUI state

Observation, @State and @Bindable, environment injection and keeping view bodies cheap so diffs stay small.

03Tested

Structured concurrency

MainActor isolation, cancellation propagation, actor reentrancy pitfalls and bridging older completion-handler APIs.

04Tested

Instruments and diagnostics

Time Profiler, Allocations, Leaks and Hangs instruments, plus MetricKit and crash logs from Xcode Organizer.

05Tested

App Store rules

Knows the Review Guidelines on payments, sign-in, data use and account deletion, and spots rejection risks before submission.

06Tested

Testing in Xcode

XCTest and Swift Testing for logic, snapshot tests for views, XCUITest for key journeys and Xcode Cloud or Fastlane in CI.

Work sample

How the iOS developer work sample runs.

  1. 01Step 1

    Fix a data race

    The candidate receives a view model with a race between two async loads and resolves it with actor isolation, explaining the trade-offs.

  2. 02Step 2

    Build a screen and a widget

    They create a SwiftUI list fed by an API plus a small WidgetKit widget sharing data through an app group, paid at a day’s rate.

  3. 03Step 3

    Handle a privacy prompt

    They request camera or photo library access, covering limited access, denial and a path to Settings.

  4. 04Step 4

    Rehearse a rejection

    We play App Review and reject a build; the candidate explains the guideline, the fix and the reply they would send.

Levels

iOS Developers: what changes at each level.

01Level 1

Senior

Ships Swift features independently inside an agreed architecture and raises the quality of the team’s reviews.

02Level 2

Lead

Owns modularisation with Swift packages, CI signing, release cadence and the conventions for SwiftUI and concurrency.

03Level 3

Principal iOS engineer

Steers big moves such as a UIKit-to-SwiftUI transition, Swift 6 strict concurrency adoption or a shared design system across apps.

Choosing between senior, lead and principal

A senior engineer adds steady throughput to an app whose patterns are settled. Pick a lead when there is no agreed approach to state, signing is fragile or TestFlight builds go out irregularly. A principal is worth it when you face a platform-level change, such as adopting strict concurrency across dozens of modules.

Extensions are where shortcuts break

Widgets, notification service extensions and Live Activities run in separate processes with tight memory limits and their own lifecycles. A developer who has only built the main app often stores data where an extension cannot read it. That is why our exercise includes a widget fed through an app group.

Settling a new iOS hire in

Get a minor change into an internal TestFlight group within the first few days to confirm certificates, provisioning profiles and CI access. Then assign something that crosses a boundary, such as a feature with a widget or a notification extension, so you see how they reason about shared data and memory limits.

FAQ

Questions to resolve before the build.

01Do they still write UIKit, or only SwiftUI?

Both. Many mature apps keep UIKit for complex collection views or legacy flows, so candidates must be comfortable hosting SwiftUI in UIKit and the reverse.

02Can they move our codebase to Swift 6 strict concurrency?

A lead or principal can plan it module by module, turning on warnings first, marking types Sendable and isolating shared state in actors before enabling errors.

03Who deals with App Store rejections?

The engineer you hire. Reading the cited guideline, fixing the build or replying through Resolution Center is part of the job, and our exercise includes a mock rejection.

Primary sources

References behind this page

Dated official documentation, standards, and research that support the factual claims on this page.

  1. 01
    Apple: App Store Review Guidelines

    The rules every iOS submission is reviewed against.

  2. 02
    Apple Developer Documentation: Swift concurrency

    Reference for async/await, tasks and actors in Swift.

How to read this page

Scope, cost and timeline figures are planning guidance until confirmed in a written proposal. Diagrams and screens are illustrations, not client deliverables, and source-code rights and handover follow the signed agreement. See the delivery process and the full disclaimer.

Next decision

Turn the brief into an accepted product scope.

Define outcomes, constraints, evidence, rights and handover before delivery begins.

Commercial rights, repositories, environments, documentation, acceptance and handover remain contract-defined.